Independent VR game development studio

Games are our passion. We build great ones.

Leaf & Light Studio is an independent, developer-led game studio creating stylized VR and PC games, from first idea to optimized store build.

VR first pipeline Meta Quest focused Prototype to release
01 / Projects

Some of our latest projects.

A selection of released and in-development VR projects, each shaped around a clear mechanic, a distinct visual language and a practical production scope.

Car Crash Arena vehicle approaching the giant arena creature Available now
VR vehicle combat

Car Crash Arena

Survive five chaotic waves, customize combat modules and smash through mutants in a physics-driven VR arena.

Meta QuestArena survivalSingle player
I'm Prisoner worlds, characters and escape environments In development
Co-op prison escape

I'm Prisoner

Plan an escape through guarded routes, security systems and upgradeable gear inside a maximum-security VR prison.

Meta Quest1-6 playersCo-op escape
Infinity Climb tower rising above the forest Released
Endless VR climbing

Infinity Climb

Climb a surreal alien structure through hand-based locomotion, route challenges, safe points and collectible rewards.

Meta QuestHand locomotionSolo adventure
02 / Services

Three ways to bring your game to life.

Start with a focused game prototype, build a complete VR experience, or move directly into full game production. Each path can stand on its own, and a successful prototype can grow into a complete game.

Start with any service. Concepts and Prototypes can be delivered as a standalone package or become the first step toward a VR Experience or Full-Cycle Game.

03 / How we work

A lean studio, strengthened by trusted specialists.

Leaf & Light keeps creative direction, production and technical decisions connected through one accountable studio core.

When a project needs a specific discipline, trusted specialists join that stage of production. This expands capability while keeping communication direct and the team efficient.

VR Games Steam Games Multiplayer Co-op Solo Play
Selected talent, connected on demand
04 / Studio

The experience behind Leaf & Light Studio.

Nearly a decade of professional experience in 3D and games, with four years focused on VR.

Portrait of Eduardo Jaeger Brazil
Founder · Creative Director · Game Developer

Eduardo Jaeger

Eduardo Jaeger is a Digital Design graduate from PUCPR with nearly a decade of professional experience across 3D art, environment production, technical art and game development, including four years focused on VR. He has worked with outsourcing studios and international teams for clients around the world.

He founded Leaf & Light to create original and commissioned VR and PC projects from concept to release. Today he leads creative direction, production and hands-on development, bringing in trusted specialists only when the scope needs it.

Creative Direction VR Development Environment Art Production
Environment ArtUrban study
3D ArtModular kit
Character ArtCare robot
Hard SurfaceGEIND EL-528
World BuildingPark scene
Character ArtUnit concept
Prop ArtMaterial study
Skills and tools

Main qualifications

Explore some of the skills, tools and areas of expertise behind this profile.

Engines
UnityUnreal EngineC# Gameplay ScriptingGameplay SystemsVR Interaction
Art Pipeline
BlenderZBrushSubstance PainterSubstance DesignerEnvironment Art3D Modeling
Direction
Creative DirectionRapid PrototypingProject ScopingOptimization
Platforms and Focus
VR ProductionMeta QuestPC and SteamWorld Building
05 / Portfolio

Take a closer look at our games, art and style.

Explore gameplay moments, environments and visual work that reveal the personality behind each project.

Project galleryCar Crash Arena
ReleasedCar Crash Arena
Arena overviewThe arena awakens
Vehicle combatColossus run
Arena routeBone tunnel
Survival arenaCombat overview
Wave survivalArena chaos
Combat routeToxic drive
High-speed routeRamp pursuit
Escape routeBone gauntlet
Project galleryI'm Prisoner
New coverWorlds of I'm Prisoner
Precision combatSniper position
Defense systemTurret setup
Planning hubHeist room
World buildingFacility exterior
Core environmentMain cell block
Prison routeUpper walkway
Security layerSecurity hall
Facility spaceOffice block
Escape zoneRooftop yard
Enemy presencePrison guards
Weapon testingShooting range
Preparation spaceTraining area
Project galleryInfinity Climb
World scaleTower skyline
Hand locomotionClimbing wall
Route challengeTower ten
World layerDome garden
Moving worldForest flight
VR interactionHand route
Interaction designRoute selection
World scaleForest tower
Upper routeOrbit path
06 / Partnerships

Let's build the next project together.

Leaf & Light is open to commissioned development and co-development opportunities, as well as partnerships with publishers and investors interested in supporting original VR and PC projects.

Whether the goal is to commission a new project, strengthen an existing production or fund an original game, each conversation starts with the project, its scope and the most practical path forward.

The studio can start lean and scale production as the project grows.

Commissioned work

From first prototype to final build

Build your game with one focused studio handling gameplay, 3D production and platform optimization from the earliest playable version to delivery.

Focused production

A leaner, smarter way to build

A focused workflow turns research, planning and iteration into faster decisions, while creative direction and technical review remain firmly human.

Long-term collaboration

Built to grow with the project

For the right project, Leaf & Light welcomes collaboration with publishers, investors and co-development partners, supported by a trusted network of programmers, artists and specialists ready to scale with the production.

07 / Contact

Let's make the next world worth entering.

Choose the option that best fits what you need, and let's talk.

Business inquiry Bring a game, prototype or production challenge.

Share the project stage, target platform and the support you need. We will reply with a focused next step.

Messages can be sent directly to the studio inbox after the email integration is activated.